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About This Game Steam Silver Tier: 'Top games that left Early Access in as measured by gross revenue' Ballistic Overkill is a bombastic, brutal, and bullet-filled multiplayer shooter.
It blends classic arena shooter action with modern FPS gunplay giving you a fast paced class based shooter that'll leave your opponents bloody on the battlefield.
With a progression system that means your wins actually matter and a huge map pool with 6 varied game modes, there's something for every shooter.
Whether you prefer chasing team objectives or the thrill of classic deathmatch, Ballistic Overkill has the gun and the mode for you.
Classes Select one of 7 classes, each with their own style, weapons, and visuals. Select from multiple loadouts with each class to tailor each character exactly the way you want to play.
And remember there are no support classes, in Ballistic Overkill everyone is a killer! Berserker - deadly close combat rushdown expert Vanguard - master of field survival and assault specialist Wraith - infiltrator and ranged assassin Shadow - master of speed and stealth assassinations Grenadier - bane of the campers and explosions maniac Tank - towering machine-gun toting survival expert Marksman - perceptive and adaptable intelligence specialist Maps and game modes From parks, to malls, to abandoned hospitals and factories, Ballistic Overkill covers a wide variety of locations in its 10 maps.
Each is filled with death, either your opponent's or if you're not ready…yours. All maps feature multiple game modes to liven things up including: Team Deathmatch Free for All Capture Point King of the Hill Rounds Juggernaut Daily Missions You will receive a new mission every day and can have up to a maximum of three active at any given time.
You will need to ensure to complete your missions in a timely fashion as when you have three active missions, the oldest one will be replaced when a new mission arrives.
Whenever you complete these missions you will receive a reward of either 2, 3 or 4 scrap s , that you can redeem for crates.
In addition to daily missions, you will also receive special missions, the first of which will be appearing in the next few days. These Special Missions will reward you with a Mission Crate.
The game features Class based lockboxes and drop Seasons that will change every few months so players can seek out the best skins and unlockables across 5 different rarity types.
These unlockables will be dropped in keyless lockboxes so nothing will prevent you from opening them and grabbing the amazing content inside.
It's insane, fast paced, and action packed in a way that's fun, and tactical. System Requirements Windows. Minimum: OS: Linux Ubuntu Recommended: OS: Linux Ubuntu See all.
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Loading reviews There are no more reviews that match the filters set above. I found that I would become frustrated with the game and would have to come back to it later.
The saving grace of the game would have to be its superb graphics. A large amount of detail was put into each bike design. Even the basic bikes that are made to be big and bulky still look like they belong out of something from the movie Blade Runner.
Most of the bikes are designed to look dark and gritty, but if you choose you can adjust them to give them colorful racing stripes or to decorate them with flames.
I felt like I could almost reach out and touch them when they passed by on the screen. In the first race you get to race through a fancy looking city with flashy billboards and flying cars.
Occasionally you can see yourself suspended above the city looking down at the ground below littered with cars and people.
The further you get into the game eventually you can race in some sort of rain forest. It was amazing; the plant life was so huge that it made my character and bike look like nothing more than insects.
With all of this included and a great splattering of colors and textures, it makes the game eye candy for any player.
Nothing really impressed me about the sound effects of the game. Plus, all those darn engines kept getting on my nerves. The only reason that I kept the sound on at all was to listen to the good music.
The soundtrack was upbeat and really catchy which was probably why I liked it so much. I felt that a few of the elements of the game ruined it for me.
Also, I had an issue with how poor the sound effects of the game were. I felt that if the graphics were done well, the sound effects should have complimented them.
For these reasons I had to scratch off some precious points. It looks like a good game with strong points like graphics and originality but the downsides keep it from ever excelling to the level of other racing games.
Having taken Formula One racing to the edge, the need for a faster, more aggressive sport has been realized. Using the latest in technology and the breeding of pilots with faster reflexes, Ballistics is the only sport in this future utopian society.
Pilots race tracks specially built for them in locations around the world at speeds of up to miles per hour.
For some reason, there is a preconceived notion that all sports in the future will be 'extreme. Are we becoming such a society that the risk of death and bloodshed will be our only forms of entertainment in the future?
Not to rant, but isn't professional baseball over years old? I certainly expect it to be around for a long, long time being that it's our national pastime.
And given that the rules haven't changed that much I can't imagine baseball including landmines in the outfield and spike-riddled baseballs.
So with that, I give you the review of Ballistics. In Ballistics you play as a pilot of a 'speeder. This MF allows the speeders to float mere feet off of the track surface while maintaining excessive speed.
This idea isn't totally fabricated as the use of electromagnetic transportation powers the Japanese 'Bullet Train" along quite quickly.
Ballistics is a multi view game I chose 3rd person with a control scheme that you can customize to your liking.
If you have a split keyboard you will notice that this setup allows for the spacebar to be used for the 'boost" function.
Yes, I found it strange to play a game on my computer without using my mouse, but I got used to it quickly.
The primary mode in Ballistics is the league mode. Racing the rookie circuit will afford you the opportunity to win more money so you can upgrade your current speeder and race though the circuit's various courses.
As you race on the rookie courses, you must not only attempt to finish in a winning position but dodge obstacles and other racers who are trying to snag the icons that are found on the track.
In order to gain even more money you can execute dangerous moves, which will ultimately break you free from the magnetic field allowing you to snag those really high icons floating impossibly out of reach.
But beware'air resistance dramatically slows down your speeder when not connected to the MF. You should also know that breaking free from the MF could only be done when you move past the Rookie League.
The game also includes a single race mode, a multiplayer mode and a completely verbal as in hands off tutorial that doesn't really teach you anything.
This game is just teeming with problems. I initially tried loading it onto a P-III with a 32 MB graphics card, easily qualifying for the game's minimum requirements, but only found problems running it on my less powerful machine.
I only experienced decent performance when I loaded it on my AMD 1. Away from the technical side, I found the game in general to be poorly executed.
For example, if you happen to run into a wall while going mph, you don't incinerate, you don't turn into a crimson mist, you don't even fly off of your speeder.
Instead, you merely stop. That's it; you just stop dead in your tracks. Another thing, where's the sonic boom when the sound barrier is broken?
The game just seemed to miss those important types of things that make a game fun. You can go online and race others to determine which one is the best.
I found a couple of racers online and did in fact challenge them to a duel. But poor Internet connections on the part of my opponents made for a disappointing race granted it was am on a Sunday night.
Well, here is the brightest spot in the game, the graphics are pumped up quite nicely and even require DirectX 8.
The game takes advantage of newer graphics cards like the GeForce 3, allowing the frame rate to become a blur, and trust me, it will.
The bright neon lights and futuristic tracks are nothing short of awesome looking. I wish the traps and obstacles were a bit more varied but the game's designers can't be accused of making a less then flawless environment and while the programmers can certainly be described as fans of the movie ' Blade Runner ," I felt the speeders needed a bit more of an aerodynamic look.
Something meaner and sleeker looking would have done the trick. The best part of the audio was the twisted carnival music that played when the advertisement for Grin design team software cued up.
The rest of the game's audio needed to go away. As with Xicat's other release Gothic the documentation was not done well. I expected to see the default keys printed somewhere in the manual, but it did not.
The rest of the manual just seemed average. If it seems like you may have played this game before, chances are, you have.
The game is really like deja-vu with its borrowed ideas and completely unoriginal premise. Yes, the graphics are sharp, but the game isn't.